Function Pointers
Note
This article is a feature specification. The specification serves as the design document for the feature. It includes proposed specification changes, along with information needed during the design and development of the feature. These articles are published until the proposed spec changes are finalized and incorporated in the current ECMA specification.
There may be some discrepancies between the feature specification and the completed implementation. Those differences are captured in the pertinent language design meeting (LDM) notes.
You can learn more about the process for adopting feature speclets into the C# language standard in the article on the specifications.
Summary
This proposal provides language constructs that expose IL opcodes that cannot currently be accessed efficiently,
or at all, in C# today: ldftn
and calli
. These IL opcodes can be important in high performance code and developers
need an efficient way to access them.
Motivation
The motivations and background for this feature are described in the following issue (as is a potential implementation of the feature):
https://github.com/dotnet/csharplang/issues/191
This is an alternate design proposal to compiler intrinsics
Detailed Design
Function pointers
The language will allow for the declaration of function pointers using the delegate*
syntax. The full syntax is described
in detail in the next section but it is meant to resemble the syntax used by Func
and Action
type declarations.
unsafe class Example {
void Example(Action<int> a, delegate*<int, void> f) {
a(42);
f(42);
}
}
These types are represented using the function pointer type as outlined in ECMA-335. This means invocation
of a delegate*
will use calli
where invocation of a delegate
will use callvirt
on the Invoke
method.
Syntactically though invocation is identical for both constructs.
The ECMA-335 definition of method pointers includes the calling convention as part of the type signature (section 7.1).
The default calling convention will be managed
. Unmanaged calling conventions can be specified by putting an unmanaged
keyword afer the delegate*
syntax, which will use the runtime platform default. Specific unmanaged conventions can then
be specified in brackets to the unmanaged
keyword by specifying any type starting with CallConv
in the
System.Runtime.CompilerServices
namespace, leaving off the CallConv
prefix. These types must come from the program's
core library, and the set of valid combinations is platform-dependent.
//This method has a managed calling convention. This is the same as leaving the managed keyword off.
delegate* managed<int, int>;
// This method will be invoked using whatever the default unmanaged calling convention on the runtime
// platform is. This is platform and architecture dependent and is determined by the CLR at runtime.
delegate* unmanaged<int, int>;
// This method will be invoked using the cdecl calling convention
// Cdecl maps to System.Runtime.CompilerServices.CallConvCdecl
delegate* unmanaged[Cdecl] <int, int>;
// This method will be invoked using the stdcall calling convention, and suppresses GC transition
// Stdcall maps to System.Runtime.CompilerServices.CallConvStdcall
// SuppressGCTransition maps to System.Runtime.CompilerServices.CallConvSuppressGCTransition
delegate* unmanaged[Stdcall, SuppressGCTransition] <int, int>;
Conversions between delegate*
types is done based on their signature including the calling convention.
unsafe class Example {
void Conversions() {
delegate*<int, int, int> p1 = ...;
delegate* managed<int, int, int> p2 = ...;
delegate* unmanaged<int, int, int> p3 = ...;
p1 = p2; // okay p1 and p2 have compatible signatures
Console.WriteLine(p2 == p1); // True
p2 = p3; // error: calling conventions are incompatible
}
}
A delegate*
type is a pointer type which means it has all of the capabilities and restrictions of a standard pointer
type:
- Only valid in an
unsafe
context. - Methods which contain a
delegate*
parameter or return type can only be called from anunsafe
context. - Cannot be converted to
object
. - Cannot be used as a generic argument.
- Can implicitly convert
delegate*
tovoid*
. - Can explicitly convert from
void*
todelegate*
.
Restrictions:
- Custom attributes cannot be applied to a
delegate*
or any of its elements. - A
delegate*
parameter cannot be marked asparams
- A
delegate*
type has all of the restrictions of a normal pointer type. - Pointer arithmetic cannot be performed directly on function pointer types.
Function pointer syntax
The full function pointer syntax is represented by the following grammar:
pointer_type
: ...
| funcptr_type
;
funcptr_type
: 'delegate' '*' calling_convention_specifier? '<' funcptr_parameter_list funcptr_return_type '>'
;
calling_convention_specifier
: 'managed'
| 'unmanaged' ('[' unmanaged_calling_convention ']')?
;
unmanaged_calling_convention
: 'Cdecl'
| 'Stdcall'
| 'Thiscall'
| 'Fastcall'
| identifier (',' identifier)*
;
funptr_parameter_list
: (funcptr_parameter ',')*
;
funcptr_parameter
: funcptr_parameter_modifier? type
;
funcptr_return_type
: funcptr_return_modifier? return_type
;
funcptr_parameter_modifier
: 'ref'
| 'out'
| 'in'
;
funcptr_return_modifier
: 'ref'
| 'ref readonly'
;
If no calling_convention_specifier
is provided, the default is managed
. The precise metadata encoding
of the calling_convention_specifier
and what identifier
s are valid in the unmanaged_calling_convention
is
covered in Metadata Representation of Calling Conventions.
delegate int Func1(string s);
delegate Func1 Func2(Func1 f);
// Function pointer equivalent without calling convention
delegate*<string, int>;
delegate*<delegate*<string, int>, delegate*<string, int>>;
// Function pointer equivalent with calling convention
delegate* managed<string, int>;
delegate*<delegate* managed<string, int>, delegate*<string, int>>;
Function pointer conversions
In an unsafe context, the set of available implicit conversions (Implicit conversions) is extended to include the following implicit pointer conversions:
- Existing conversions - (§22.5)
- From funcptr_type
F0
to another funcptr_typeF1
, provided all of the following are true:F0
andF1
have the same number of parameters, and each parameterD0n
inF0
has the sameref
,out
, orin
modifiers as the corresponding parameterD1n
inF1
.- For each value parameter (a parameter with no
ref
,out
, orin
modifier), an identity conversion, implicit reference conversion, or implicit pointer conversion exists from the parameter type inF0
to the corresponding parameter type inF1
. - For each
ref
,out
, orin
parameter, the parameter type inF0
is the same as the corresponding parameter type inF1
. - If the return type is by value (no
ref
orref readonly
), an identity, implicit reference, or implicit pointer conversion exists from the return type ofF1
to the return type ofF0
. - If the return type is by reference (
ref
orref readonly
), the return type andref
modifiers ofF1
are the same as the return type andref
modifiers ofF0
. - The calling convention of
F0
is the same as the calling convention ofF1
.
Allow address-of to target methods
Method groups will now be allowed as arguments to an address-of expression. The type of such an
expression will be a delegate*
which has the equivalent signature of the target method and a managed
calling convention:
unsafe class Util {
public static void Log() { }
void Use() {
delegate*<void> ptr1 = &Util.Log;
// Error: type "delegate*<void>" not compatible with "delegate*<int>";
delegate*<int> ptr2 = &Util.Log;
}
}
In an unsafe context, a method M
is compatible with a function pointer type F
if all of the following are true:
M
andF
have the same number of parameters, and each parameter inM
has the sameref
,out
, orin
modifiers as the corresponding parameter inF
.- For each value parameter (a parameter with no
ref
,out
, orin
modifier), an identity conversion, implicit reference conversion, or implicit pointer conversion exists from the parameter type inM
to the corresponding parameter type inF
. - For each
ref
,out
, orin
parameter, the parameter type inM
is the same as the corresponding parameter type inF
. - If the return type is by value (no
ref
orref readonly
), an identity, implicit reference, or implicit pointer conversion exists from the return type ofF
to the return type ofM
. - If the return type is by reference (
ref
orref readonly
), the return type andref
modifiers ofF
are the same as the return type andref
modifiers ofM
. - The calling convention of
M
is the same as the calling convention ofF
. This includes both the calling convention bit, as well as any calling convention flags specified in the unmanaged identifier. M
is a static method.
In an unsafe context, an implicit conversion exists from an address-of expression whose target is a method group E
to a compatible function pointer type F
if E
contains at least one method that is applicable in its normal form to an argument list constructed by use of the parameter types and modifiers of F
, as described in the following.
- A single method
M
is selected corresponding to a method invocation of the formE(A)
with the following modifications:- The arguments list
A
is a list of expressions, each classified as a variable and with the type and modifier (ref
,out
, orin
) of the corresponding funcptr_parameter_list ofF
. - The candidate methods are only those methods that are applicable in their normal form, not those applicable in their expanded form.
- The candidate methods are only those methods that are static.
- The arguments list
- If the algorithm of overload resolution produces an error, then a compile-time error occurs. Otherwise, the algorithm produces a single best method
M
having the same number of parameters asF
and the conversion is considered to exist. - The selected method
M
must be compatible (as defined above) with the function pointer typeF
. Otherwise, a compile-time error occurs. - The result of the conversion is a function pointer of type
F
.
This means developers can depend on overload resolution rules to work in conjunction with the address-of operator:
unsafe class Util {
public static void Log() { }
public static void Log(string p1) { }
public static void Log(int i) { };
void Use() {
delegate*<void> a1 = &Log; // Log()
delegate*<int, void> a2 = &Log; // Log(int i)
// Error: ambiguous conversion from method group Log to "void*"
void* v = &Log;
}
The address-of operator will be implemented using the ldftn
instruction.
Restrictions of this feature:
- Only applies to methods marked as
static
. - Non-
static
local functions cannot be used in&
. The implementation details of these methods are deliberately not specified by the language. This includes whether they are static vs. instance or exactly what signature they are emitted with.
Operators on Function Pointer Types
The section in unsafe code on operators is modified as such:
In an unsafe context, several constructs are available for operating on all _pointer_type_s that are not _funcptr_type_s:
- The
*
operator may be used to perform pointer indirection (§22.6.2).- The
->
operator may be used to access a member of a struct through a pointer (§22.6.3).- The
[]
operator may be used to index a pointer (§22.6.4).- The
&
operator may be used to obtain the address of a variable (§22.6.5).- The
++
and--
operators may be used to increment and decrement pointers (§22.6.6).- The
+
and-
operators may be used to perform pointer arithmetic (§22.6.7).- The
==
,!=
,<
,>
,<=
, and=>
operators may be used to compare pointers (§22.6.8).- The
stackalloc
operator may be used to allocate memory from the call stack (§22.8).- The
fixed
statement may be used to temporarily fix a variable so its address can be obtained (§22.7).In an unsafe context, several constructs are available for operating on all _funcptr_type_s:
- The
&
operator may be used to obtain the address of static methods (Allow address-of to target methods)- The
==
,!=
,<
,>
,<=
, and=>
operators may be used to compare pointers (§22.6.8).
Additionally, we modify all the sections in Pointers in expressions
to forbid function pointer types, except Pointer comparison
and The sizeof operator
.
Better function member
The better function member specification will be changed to include the following line:
A
delegate*
is more specific thanvoid*
This means that it is possible to overload on void*
and a delegate*
and still sensibly use the address-of operator.
Type Inference
In unsafe code, the following changes are made to the type inference algorithms:
Input types
The following is added:
If
E
is an address-of method group andT
is a function pointer type then all the parameter types ofT
are input types ofE
with typeT
.
Output types
The following is added:
If
E
is an address-of method group andT
is a function pointer type then the return type ofT
is an output type ofE
with typeT
.
Output type inferences
The following bullet is added between bullets 2 and 3:
- If
E
is an address-of method group andT
is a function pointer type with parameter typesT1...Tk
and return typeTb
, and overload resolution ofE
with the typesT1..Tk
yields a single method with return typeU
, then a lower-bound inference is made fromU
toTb
.
Better conversion from expression
The following sub-bullet is added as a case to bullet 2:
V
is a function pointer typedelegate*<V2..Vk, V1>
andU
is a function pointer typedelegate*<U2..Uk, U1>
, and the calling convention ofV
is identical toU
, and the refness ofVi
is identical toUi
.
Lower-bound inferences
The following case is added to bullet 3:
V
is a function pointer typedelegate*<V2..Vk, V1>
and there is a function pointer typedelegate*<U2..Uk, U1>
such thatU
is identical todelegate*<U2..Uk, U1>
, and the calling convention ofV
is identical toU
, and the refness ofVi
is identical toUi
.
The first bullet of inference from Ui
to Vi
is modified to:
- If
U
is not a function pointer type andUi
is not known to be a reference type, or ifU
is a function pointer type andUi
is not known to be a function pointer type or a reference type, then an exact inference is made
Then, added after the 3rd bullet of inference from Ui
to Vi
:
- Otherwise, if
V
isdelegate*<V2..Vk, V1>
then inference depends on the i-th parameter ofdelegate*<V2..Vk, V1>
:
- If V1:
- If the return is by value, then a lower-bound inference is made.
- If the return is by reference, then an exact inference is made.
- If V2..Vk:
- If the parameter is by value, then an upper-bound inference is made.
- If the parameter is by reference, then an exact inference is made.
Upper-bound inferences
The following case is added to bullet 2:
U
is a function pointer typedelegate*<U2..Uk, U1>
andV
is a function pointer type which is identical todelegate*<V2..Vk, V1>
, and the calling convention ofU
is identical toV
, and the refness ofUi
is identical toVi
.
The first bullet of inference from Ui
to Vi
is modified to:
- If
U
is not a function pointer type andUi
is not known to be a reference type, or ifU
is a function pointer type andUi
is not known to be a function pointer type or a reference type, then an exact inference is made
Then added after the 3rd bullet of inference from Ui
to Vi
:
- Otherwise, if
U
isdelegate*<U2..Uk, U1>
then inference depends on the i-th parameter ofdelegate*<U2..Uk, U1>
:
- If U1:
- If the return is by value, then an upper-bound inference is made.
- If the return is by reference, then an exact inference is made.
- If U2..Uk:
- If the parameter is by value, then a lower-bound inference is made.
- If the parameter is by reference, then an exact inference is made.
Metadata representation of in
, out
, and ref readonly
parameters and return types
Function pointer signatures have no parameter flags location, so we must encode whether parameters and the return type are in
, out
, or ref readonly
by using modreqs.
in
We reuse System.Runtime.InteropServices.InAttribute
, applied as a modreq
to the ref specifier on a parameter or return type, to mean the following:
- If applied to a parameter ref specifier, this parameter is treated as
in
. - If applied to the return type ref specifier, the return type is treated as
ref readonly
.
out
We use System.Runtime.InteropServices.OutAttribute
, applied as a modreq
to the ref specifier on a parameter type, to mean that the parameter is an out
parameter.
Errors
- It is an error to apply
OutAttribute
as a modreq to a return type. - It is an error to apply both
InAttribute
andOutAttribute
as a modreq to a parameter type. - If either are specified via modopt, they are ignored.
Metadata Representation of Calling Conventions
Calling conventions are encoded in a method signature in metadata by a combination of the CallKind
flag in the signature
and zero or more modopt
s at the start of the signature. ECMA-335 currently declares the following elements in the
CallKind
flag:
CallKind
: default
| unmanaged cdecl
| unmanaged fastcall
| unmanaged thiscall
| unmanaged stdcall
| varargs
;
Of these, function pointers in C# will support all but varargs
.
In addition, the runtime (and eventually 335) will be updated to include a new CallKind
on new platforms. This does
not have a formal name currently, but this document will use unmanaged ext
as a placeholder to stand for the new
extensible calling convention format. With no modopt
s, unmanaged ext
is the platform default calling convention,
unmanaged
without the square brackets.
Mapping the calling_convention_specifier
to a CallKind
A calling_convention_specifier
that is omitted, or specified as managed
, maps to the default
CallKind
. This is
default CallKind
of any method not attributed with UnmanagedCallersOnly
.
C# recognizes 4 special identifiers that map to specific existing unmanaged CallKind
s from ECMA 335. In order for this
mapping to occur, these identifiers must be specified on their own, with no other identifiers, and this requirement is
encoded into the spec for unmanaged_calling_convention
s. These identifiers are Cdecl
, Thiscall
, Stdcall
, and
Fastcall
, which correspond to unmanaged cdecl
, unmanaged thiscall
, unmanaged stdcall
, and unmanaged fastcall
,
respectively. If more than one identifer
is specified, or the single identifier
is not of the specially recognized
identifiers, we perform special name lookup on the identifier with the following rules:
- We prepend the
identifier
with the stringCallConv
- We look only at types defined in the
System.Runtime.CompilerServices
namespace. - We look only at types defined in the core library of the application, which is the library that defines
System.Object
and has no dependencies. - We look only at public types.
If lookup succeeds on all of the identifier
s specified in an unmanaged_calling_convention
, we encode the CallKind
as
unmanaged ext
, and encode each of the resolved types in the set of modopt
s at the beginning of the function pointer
signature. As a note, these rules mean that users cannot prefix these identifier
s with CallConv
, as that will result
in looking up CallConvCallConvVectorCall
.
When interpreting metadata, we first look at the CallKind
. If it is anything other than unmanaged ext
, we ignore all
modopt
s on the return type for the purposes of determining the calling convention, and use only the CallKind
. If the
CallKind
is unmanaged ext
, we look at the modopts at the start of the function pointer type, taking the union of all
types that meet the following requirements:
- The is defined in the core library, which is the library that references no other libraries and defines
System.Object
. - The type is defined in the
System.Runtime.CompilerServices
namespace. - The type starts with the prefix
CallConv
. - The type is public.
These represent the types that must be found when performing lookup on the identifier
s in an
unmanaged_calling_convention
when defining a function pointer type in source.
It is an error to attempt to use a function pointer with a CallKind
of unmanaged ext
if the target runtime does not
support the feature. This will be determined by looking for the presence of the
System.Runtime.CompilerServices.RuntimeFeature.UnmanagedCallKind
constant. If this constant is present, the runtime is
considered to support the feature.
System.Runtime.InteropServices.UnmanagedCallersOnlyAttribute
System.Runtime.InteropServices.UnmanagedCallersOnlyAttribute
is an attribute used by the CLR to indicate that a method
should be called with a specific calling convention. Because of this, we introduce the following support for working with
the attribute:
- It is an error to directly call a method annotated with this attribute from C#. Users must obtain a function pointer to the method and then invoke that pointer.
- It is an error to apply the attribute to anything other than an ordinary static method or ordinary static local function. The C# compiler will mark any non-static or static non-ordinary methods imported from metadata with this attribute as unsupported by the language.
- It is an error for a method marked with the attribute to have a parameter or return type that is not an
unmanaged_type
. - It is an error for a method marked with the attribute to have type parameters, even if those type parameters are
constrained to
unmanaged
. - It is an error for a method in a generic type to be marked with the attribute.
- It is an error to convert a method marked with the attribute to a delegate type.
- It is an error to specify any types for
UnmanagedCallersOnly.CallConvs
that do not meet the requirements for calling conventionmodopt
s in metadata.
When determining the calling convention of a method marked with a valid UnmanagedCallersOnly
attribute, the compiler
performs the following checks on the types specified in the CallConvs
property to determine the effective CallKind
and modopt
s that should be used to determine the calling convention:
- If no types are specified, the
CallKind
is treated asunmanaged ext
, with no calling conventionmodopt
s at the start of the function pointer type. - If there is one type specified, and that type is named
CallConvCdecl
,CallConvThiscall
,CallConvStdcall
, orCallConvFastcall
, theCallKind
is treated asunmanaged cdecl
,unmanaged thiscall
,unmanaged stdcall
, orunmanaged fastcall
, respectively, with no calling conventionmodopt
s at the start of the function pointer type. - If multiple types are specified or the single type is not named one of the specially called out types above, the
CallKind
is treated asunmanaged ext
, with the union of the types specified treated asmodopt
s at the start of the function pointer type.
The compiler then looks at this effective CallKind
and modopt
collection and uses normal metadata rules to determine the
final calling convention of the function pointer type.
Open Questions
Detecting runtime support for unmanaged ext
https://github.com/dotnet/runtime/issues/38135 tracks adding this flag. Depending on the feedback from review, we will either
use the property specified in the issue, or use the presence of UnmanagedCallersOnlyAttribute
as the flag that determines
whether the runtimes supports unmanaged ext
.
Considerations
Allow instance methods
The proposal could be extended to support instance methods by taking advantage of the EXPLICITTHIS
CLI calling
convention (named instance
in C# code). This form of CLI function pointers puts the this
parameter as an explicit
first parameter of the function pointer syntax.
unsafe class Instance {
void Use() {
delegate* instance<Instance, string> f = &ToString;
f(this);
}
}
This is sound but adds some complication to the proposal. Particularly because function pointers which differed by the
calling convention instance
and managed
would be incompatible even though both cases are used to invoke managed
methods with the same C# signature. Also in every case considered where this would be valuable to have there was a
simple work around: use a static
local function.
unsafe class Instance {
void Use() {
static string toString(Instance i) => i.ToString();
delegate*<Instance, string> f = &toString;
f(this);
}
}
Don't require unsafe at declaration
Instead of requiring unsafe
at every use of a delegate*
, only require it at the point where a method group is
converted to a delegate*
. This is where the core safety issues come into play (knowing that the containing assembly
cannot be unloaded while the value is alive). Requiring unsafe
on the other locations can be seen as excessive.
This is how the design was originally intended. But the resulting language rules felt very awkward. It's impossible to
hide the fact that this is a pointer value and it kept peeking through even without the unsafe
keyword. For example
the conversion to object
can't be allowed, it can't be a member of a class
, etc ... The C# design is to require
unsafe
for all pointer uses and hence this design follows that.
Developers will still be capable of presenting a safe wrapper on top of delegate*
values the same way that they do
for normal pointer types today. Consider:
unsafe struct Action {
delegate*<void> _ptr;
Action(delegate*<void> ptr) => _ptr = ptr;
public void Invoke() => _ptr();
}
Using delegates
Instead of using a new syntax element, delegate*
, simply use existing delegate
types with a *
following the type:
Func<object, object, bool>* ptr = &object.ReferenceEquals;
Handling calling convention can be done by annotating the delegate
types with an attribute that specifies
a CallingConvention
value. The lack of an attribute would signify the managed calling convention.
Encoding this in IL is problematic. The underlying value needs to be represented as a pointer yet it also must:
- Have a unique type to allow for overloads with different function pointer types.
- Be equivalent for OHI purposes across assembly boundaries.
The last point is particularly problematic. This mean that every assembly which uses Func<int>*
must encode
an equivalent type in metadata even though Func<int>*
is defined in an assembly though don't control.
Additionally any other type which is defined with the name System.Func<T>
in an assembly that is not mscorlib
must be different than the version defined in mscorlib.
One option that was explored was emitting such a pointer as mod_req(Func<int>) void*
. This doesn't
work though as a mod_req
cannot bind to a TypeSpec
and hence cannot target generic instantiations.
Named function pointers
The function pointer syntax can be cumbersome, particularly in complex cases like nested function pointers. Rather than
have developers type out the signature every time the language could allow for named declarations of function pointers
as is done with delegate
.
func* void Action();
unsafe class NamedExample {
void M(Action a) {
a();
}
}
Part of the problem here is the underlying CLI primitive doesn't have names hence this would be purely a C# invention and require a bit of metadata work to enable. That is doable but is a significant about of work. It essentially requires C# to have a companion to the type def table purely for these names.
Also when the arguments for named function pointers were examined we found they could apply equally well to a number of other scenarios. For example it would be just as convenient to declare named tuples to reduce the need to type out the full signature in all cases.
(int x, int y) Point;
class NamedTupleExample {
void M(Point p) {
Console.WriteLine(p.x);
}
}
After discussion we decided to not allow named declaration of delegate*
types. If we find there is significant need for
this based on customer usage feedback then we will investigate a naming solution that works for function pointers,
tuples, generics, etc ... This is likely to be similar in form to other suggestions like full typedef
support in
the language.
Future Considerations
static delegates
This refers to the proposal to allow for the declaration of
delegate
types which can only refer to static
members. The advantage being that such delegate
instances can be
allocation free and better in performance sensitive scenarios.
If the function pointer feature is implemented the static delegate
proposal will likely be closed out. The proposed
advantage of that feature is the allocation free nature. However recent investigations have found that is not possible
to achieve due to assembly unloading. There must be a strong handle from the static delegate
to the method it refers
to in order to keep the assembly from being unloaded out from under it.
To maintain every static delegate
instance would be required to allocate a new handle which runs counter to the goals
of the proposal. There were some designs where the allocation could be amortized to a single allocation per call-site
but that was a bit complex and didn't seem worth the trade off.
That means developers essentially have to decide between the following trade offs:
- Safety in the face of assembly unloading: this requires allocations and hence
delegate
is already a sufficient option. - No safety in face of assembly unloading: use a
delegate*
. This can be wrapped in astruct
to allow usage outside anunsafe
context in the rest of the code.
C# feature specifications
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