Tutorial: Install and use packages with CMake in Visual Studio
This tutorial shows you how to create a C++ "Hello World" program that uses the fmt
library with CMake, vcpkg and Visual Studio. You'll install dependencies, configure, build, and run a simple application.
Prerequisites
- Visual Studio with C++ development workload and CMake component
- Git
1 - Set up vcpkg
Clone the repository
The first step is to clone the vcpkg repository from GitHub. The repository contains scripts to acquire the vcpkg executable and a registry of curated open-source libraries maintained by the vcpkg community. To do this, run:
git clone https://github.com/microsoft/vcpkg.git
The vcpkg curated registry is a set of over 2,000 open-source libraries. These libraries have been validated by vcpkg's continuous integration pipelines to work together. While the vcpkg repository does not contain the source code for these libraries, it holds recipes and metadata to build and install them in your system.
Run the bootstrap script
Now that you have cloned the vcpkg repository, navigate to the
vcpkg
directory and execute the bootstrap script:cd vcpkg && bootstrap-vcpkg.bat
cd vcpkg; .\bootstrap-vcpkg.bat
cd vcpkg && ./bootstrap-vcpkg.sh
The bootstrap script performs prerequisite checks and downloads the vcpkg executable.
That's it! vcpkg is set up and ready to use.
2 - Set up the Visual Studio project
Create the Visual Studio project
- Create a new project in Visual Studio using the "CMake Project" template
Screenshot of the Visual Studio UI for showing how to create a new CMake project in Visual Studio
- Name your project "helloworld"
- Check the box for "Place solution and project in the same directory."
- Click the "Create" button
Screenshot of Visual Studio UI for naming your CMake project and clicking the "create" button.
Configure the
VCPKG_ROOT
environment variable.Open the built-in Developer PowerShell window in Visual Studio.
Screenshot of Visual Studio UI for the built-in PowerShell developer window
Run the following commands:
$env:VCPKG_ROOT = "C:\path\to\vcpkg" $env:PATH = "$env:VCPKG_ROOT;$env:PATH"
Screenshot of Visual Studio UI for the built-in PowerShell developer window showing how to set up VCPKG_ROOT and and add it to PATH.
Note
Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.
Open the Developer command prompt in Visual Studio.
Screenshot of Visual Studio UI for developer command prompt.
Run the following commands:
set VCPKG_ROOT="C:\path\to\vcpkg" set PATH=%VCPKG_ROOT%;%PATH%
Screenshot of Visual Studio developer command prompt showing how to set up VCPKG_ROOT and and add it to PATH.
Note
Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.
Setting
VCPKG_ROOT
helps Visual Studio locate your vcpkg instance. Adding it toPATH
ensures you can run vcpkg commands directly from the shell.Generate a manifest file and add dependencies.
Run the following command to create a vcpkg manifest file (
vcpkg.json
):vcpkg new --application
The
vcpkg new
command adds avcpkg.json
file and avcpkg-configuration.json
file in the project's directory.Add the
fmt
package as a dependency:vcpkg add port fmt
Your
vcpkg.json
should now contain:{ "dependencies": [ "fmt" ] }
This is your manifest file. vcpkg reads the manifest file to learn what dependencies to install and integrates with CMake to provide the dependencies required by your project.
The generated
vcpkg-configuration.json
file introduces a baseline that places minimum version constraints on the project's dependencies. Modifying this file is beyond the scope of this tutorial. While not applicable in this tutorial, it's a good practice to keep thevcpkg-configuration.json
file under source control to ensure version consistency across different development environments.
3 - Set up the project files
Modify the
helloworld.cpp
file.Replace the content of
helloworld.cpp
with the following code:#include <fmt/core.h> int main() { fmt::print("Hello World!\n"); return 0; }
This source file includes the
<fmt/core.h>
header which is part of thefmt
library. Themain()
function callsfmt::print()
to output the "Hello World!" message to the console.Configure the
CMakePresets.json
file.- Rename the
CMakePresets.json
file toCMakeUserPresets.json
- Update its contents as shown below. Replace
<VCPKG_ROOT>
with the path to your vcpkg directory.
{ "version": 2, "configurePresets": [ { "name": "default", "generator": "Ninja", "binaryDir": "${sourceDir}/build", "cacheVariables": { "CMAKE_TOOLCHAIN_FILE": "<VCPKG_ROOT>/scripts/buildsystems/vcpkg.cmake" } } ] }
- Since this file includes a hardcoded absolute path, it is recommended that you don't keep this file under source control. If you're using Git, add
CMakeUserPresets.json
to your.gitignore
file.
The
CMakeUserPresets.json
file contains a single preset named "default", this preset sets theCMAKE_TOOLCHAIN_FILE
to use vcpkg's CMake toolchain file. This lets vcpkg provide packages to CMake when you configure and build the project. Read the vcpkg CMake integration documentation to learn more.- Rename the
Edit the
CMakeLists.txt
file.Replace the contents of the
CMakeLists.txt
file with the following code:cmake_minimum_required(VERSION 3.10) project(HelloWorld) find_package(fmt CONFIG REQUIRED) add_executable(HelloWorld main.cpp) target_link_libraries(HelloWorld PRIVATE fmt::fmt)
Now, let's break down what each line in the
CMakeLists.txt
file does:cmake_minimum_required(VERSION 3.10)
: Specifies that the minimum version of CMake required to build the project is 3.10. If the version of CMake installed on your system is lower than this, the build fails.project(HelloWorld)
: Sets the name of the project to "HelloWorld."find_package(fmt CONFIG REQUIRED)
: Looks for thefmt
library using its CMake configuration file. TheREQUIRED
keyword ensures that an error is generated if the package is not found.add_executable(HelloWorld helloworld.cpp)
: Adds an executable target named "HelloWorld," built from the source filehelloworld.cpp
.target_link_libraries(HelloWorld PRIVATE fmt::fmt)
: Specifies that theHelloWorld
executable should link against thefmt
library. ThePRIVATE
keyword indicates thatfmt
is only needed for buildingHelloWorld
and should not propagate to other dependent projects.
4 - Build and run the project
Build the project.
Press
Ctrl+Shift+B
to build the project in Visual Studio.Run the application.
Finally, run the executable:
Screenshot of Visual Studio UI for running the executable.
You should see the output:
Screenshot of the program outputs - "Hello World!"
Next steps
To learn more about vcpkg.json
, see our reference documentation:
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